Door Hunt Guide
This page introduces Door Hunt from a public server-docs point of view. It focuses on what the feature does in-game, how to get started when you have access, and which commands are useful.
What It Does
Section titled “What It Does”Trick-or-Treat Doors turns the 1MoreBlock Halloween world into a daily door hunt. Find marked houses, knock correctly, and discover a family-friendly trick or a treat while building seasonal statistics, quests, milestones, and reward unlocks.
How Players Use It
Section titled “How Players Use It”Open /hunt for the shared Event Hunts index or /doors for the Halloween Door Hunt overview. During an active season, travel with /halloween, find a closed door marked by a golden pressure plate, empty your main hand, and left-click the door three times within five seconds.
Available features include:
- A shared
/huntindex for Coconut, Ghost, and Door Hunt events. - Daily marked-door discoveries with weighted trick-or-treat results.
- Coordinate-free hints toward an unfinished eligible door.
- Personal seasonal totals, treat and trick counts, active days, and streaks.
- A discovered-door journal that never reveals unfinished locations.
- Quest streams and milestones based on event participation.
- A persistent Treat Bag for claiming saved treats in configured gameplay worlds.
- A dormant-by-default module that opens only during authorized event or staff-test windows.
Quick Start
Section titled “Quick Start”- Run
/huntto browse all Event Hunts, or/doorsto open the Door Hunt overview directly. - During an active season, use
/halloweenand find a closed door with a golden pressure plate. - With an empty main hand, left-click the marked door three times within five seconds.
- Use
/doors rewardsin an approved gameplay world to claim saved treats.
Commands
Section titled “Commands”| Command | What it does | Example |
|---|---|---|
/hunt | Opens the shared seasonal-event index and routes its Doors card here. | /hunt |
/doors | Opens the Halloween Door Hunt overview menu. | /doors |
/doors info | Opens the overview with quick start, dates, daily progress, hint availability, travel, and feature pages. | /doors info |
/doors help | Opens the graphical quick-start and help page. | /doors help |
/doors hint | Gives a coordinate-free direction hint toward the nearest unfinished eligible door in your current world. | /doors hint |
/doors stats [season] | Opens seasonal discoveries, results, active days, streaks, districts, and milestones. | /doors stats |
/doors journal [season] [page] | Opens a paginated menu containing only doors you have already discovered. | /doors journal |
/doors quests [stream] [season] | Opens current or historical quest-stream and milestone progress. | /doors quests |
/doors rewards [season] | Opens the Treat Bag and the separate milestone-reward page. Treats are claimed one at a time in configured gameplay worlds. | /doors rewards |
Aliases
Section titled “Aliases”/totdoors/totdoor/trickortreatdoors
Examples
Section titled “Examples”/hunt/doors/doors info/doors hint/doors stats/doors journal/doors quests/doors rewards
Good To Know
Section titled “Good To Know”- Door Hunt is dormant until staff validate its copied data and deliberately open an event or test window.
- The golden pressure plate marks the front side; the door must still be closed and your main hand must be empty.
- Hints use broad distance and direction language and never reveal exact coordinates.
- Treats stay in the durable Treat Bag until they can be claimed safely in a configured gameplay world.
Full Reference
Section titled “Full Reference”The full synced Door Hunt reference is available for exact technical details.