Bolt Guide
Bolt provides block and entity locks for things that need protection outside a larger island or plot system. A lock can have an owner and a controlled list of people or groups allowed to use it.
Commands and features on 1MoreBlock depend on the current server configuration, world, and your permissions. A command listed here may be limited to certain ranks or contexts.
What it adds
Section titled “What it adds”- Private and public protection types.
- Ownership, trusted users, access lists, and protection flags.
- Support for containers, doors, signs, and configured entities.
- Automatic protection for configured blocks where enabled.
Commands
Section titled “Commands”| Command | What it does |
|---|---|
/lock | Locks the block or entity you interact with. |
/unlock | Removes a protection you own. |
/trust <player> | Trusts a player according to the configured Bolt command flow. |
/untrust <player> | Removes previously granted trust. |
/bolt | Shows Bolt help and available subcommands. |
Getting started
Section titled “Getting started”- Place or look at a protectable block.
- Use
/lock, then interact with the target if prompted. - Test access and add only the people who need it.
Player notes
Section titled “Player notes”- Island, plot, and WorldGuard protection may take precedence over Bolt.
- Do not lock shared infrastructure unless the area owner allows it.
- Transfer or remove locks before abandoning an area.